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Thread Statistics | Show CCP posts - 6 post(s) |
Talbrys Narentyr
Nex Exercitus Northern Coalition.
1
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Posted - 2015.03.04 00:59:37 -
[1] - Quote
All they're doing is making it even more aids to take a system, and practically impossible to do anything outside of your own TZ.
All you need is a cloud of interceptors with the t2 (250km range one) loaded up with sebos and a mwd and orbit far enough away so you can't smartbomb the blob and keep traversal up. Get a few fleets of these (only need 30 or so duders in each), load in some benny hill music and glhf.
It's not so much you can't kill the interceptors, as much as killing a single fleet of 30 interceptors before 10-40 minutes is a pain in the ****. Now look at killing 10 fleets of them reinforcing all your **** in a region and this mechanic is insanely annoying and most of the targets will get reinforced anyway.
This strategy also favors the larger alliances in that the smaller ones won't be able to chase down the masses of intys the larger ones can throw at a region so I don't get why so many of these small alliances are looking forward to this thinking they will be able to hold space.
From the other devblog" We are well aware that Nullsec empires have mastered the strategy of weaponizing their opponentGÇÖs boredom" so now we'll give you a way to weaponize your opponent's frustration. This will lead to quicker burn out than blueballing.
Edit: And for those who keep saying "well you can stop their progress by putting your own sov lazor on it" are ********. Then it just becomes a battle of who is willing to stay logged on longer. The only way this could possibly work is if it was a cruiser size and above. If it can be put on an inty it's the end of sov warfare and the beginning of sov trolling. |
Talbrys Narentyr
Nex Exercitus Northern Coalition.
1
|
Posted - 2015.03.04 01:06:09 -
[2] - Quote
Sigras wrote:Talbrys Narentyr wrote:All they're doing is making it even more aids to take a system, and practically impossible to do anything outside of your own TZ.
All you need is a cloud of interceptors with the t2 (250km range one) loaded up with sebos and a mwd and orbit far enough away so you can't smartbomb the blob and keep traversal up. Get a few fleets of these (only need 30 or so duders in each), load in some benny hill music and glhf.
It's not so much you can't kill the interceptors, as much as killing a single fleet of 30 interceptors before 10-40 minutes is a pain in the ****. Now look at killing 10 fleets of them reinforcing all your **** in a region and this mechanic is insanely annoying and most of the targets will get reinforced anyway.
This strategy also favors the larger alliances in that the smaller ones won't be able to chase down the masses of intys the larger ones can throw at a region so I don't get why so many of these small alliances are looking forward to this thinking they will be able to hold space.
From the other devblog" We are well aware that Nullsec empires have mastered the strategy of weaponizing their opponentGÇÖs boredom" so now we'll give you a way to weaponize your opponent's frustration. This will lead to quicker burn out than blueballing. Did ANYONE read the part of the blog where they said you can prevent a takeover of your structure with a friendly Entosis link?! please people, read first, think second, and post last.
Edit: And for those who keep saying "well you can stop their progress by putting your own sov lazor on it" are ********. Then it just becomes a battle of who is willing to stay logged on longer. The only way this could possibly work is if it was a cruiser size and above. If it can be put on an inty it's the end of sov warfare and the beginning of sov trolling.
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Talbrys Narentyr
Nex Exercitus Northern Coalition.
1
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Posted - 2015.03.04 01:09:14 -
[3] - Quote
McDarila wrote:One question did you think this through at all...
What null sec power block would be willing to field 1000 interceptors(crusers, size does not matter) with a 20 million isk mod in any time zone. And go reinforce an entire region for the luls, in just a few hours.
Directed at the NPC null sec residents where do you think the power blocks would move to if even I see this going on. Region on farm from NPC null hope you like you new 4 to 10 thousand not blue residents.
I really hope I'm misreading your post. I think I just read a CFC member wondering who would troll for the luls using massed numbers in cheap ships. |
Talbrys Narentyr
Nex Exercitus Northern Coalition.
1
|
Posted - 2015.03.04 01:10:49 -
[4] - Quote
Eli Apol wrote:Talbrys Narentyr wrote:Edit: And for those who keep saying "well you can stop their progress by putting your own sov lazor on it" are ********. Then it just becomes a battle of who is willing to stay logged on longer. The only way this could possibly work is if it was a cruiser size and above. If it can be put on an inty it's the end of sov warfare and the beginning of sov trolling.
Put your own lazer on it, hold ground until a friendly gallente or caldari ewar boat can come and stop him locking the structure = reset his timer and get you another 2 minutes closer to bedtime or come within range of a fight. Stalemate over once someone with some sense arrives.
Anyone who would bring a single inty for this job is bad and should feel bad. A cloud of 30+ interceptors would all be using their thingies so jamming out a few wouldn't make a difference.
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Talbrys Narentyr
Nex Exercitus Northern Coalition.
1
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Posted - 2015.03.04 01:12:19 -
[5] - Quote
Buzzsaw Blade wrote:CCP this is some great stuff you guys have going here. Please don't cave to the big power blocks, I can only speculate why they have the need to hold such vast areas of space or what happens to all the isk that they make from their renal empires, however it is clear that it has nothing to do with content creation.
The only thing I can think of that could be a potential problem is cloaky AFK camping, this can be easily fixed by adding a cycle timer to the module, forcing the cloaked player to reactivate the cloak every x amount of time, and if they are AFK it gives the inhabitants of that system a fighting chance to scan down the camper and destroy his ship. Right now cloaky campers have no risk versus a lot of reward of griefing the inhabitants of the system being camped which is not what EVE is about as it is a game of RISK versus REWARD.
That's my 2 cents and you don't have to like it.
Not sure if you're being serious but we don't necessarily want to hold vast quantities of space. We just want sov wars to be fun and meaningful.
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Talbrys Narentyr
Nex Exercitus Northern Coalition.
1
|
Posted - 2015.03.04 01:13:58 -
[6] - Quote
epicurus ataraxia wrote:Sigras wrote:Talbrys Narentyr wrote:All they're doing is making it even more aids to take a system, and practically impossible to do anything outside of your own TZ.
All you need is a cloud of interceptors with the t2 (250km range one) loaded up with sebos and a mwd and orbit far enough away so you can't smartbomb the blob and keep traversal up. Get a few fleets of these (only need 30 or so duders in each), load in some benny hill music and glhf.
It's not so much you can't kill the interceptors, as much as killing a single fleet of 30 interceptors before 10-40 minutes is a pain in the ****. Now look at killing 10 fleets of them reinforcing all your **** in a region and this mechanic is insanely annoying and most of the targets will get reinforced anyway.
This strategy also favors the larger alliances in that the smaller ones won't be able to chase down the masses of intys the larger ones can throw at a region so I don't get why so many of these small alliances are looking forward to this thinking they will be able to hold space.
From the other devblog" We are well aware that Nullsec empires have mastered the strategy of weaponizing their opponentGÇÖs boredom" so now we'll give you a way to weaponize your opponent's frustration. This will lead to quicker burn out than blueballing. Did ANYONE read the part of the blog where they said you can prevent a takeover of your structure with a friendly Entosis link?! please people, read first, think second, and post last. Yup, but it seems that the idea of living in the system and actually launching a ship is repugnant to some........
Much like reading the rest of a thread before posting is to you. |
Talbrys Narentyr
Nex Exercitus Northern Coalition.
1
|
Posted - 2015.03.04 01:16:02 -
[7] - Quote
Siobhan MacLeary wrote:Lister Vindaloo wrote:Just to re-iterate, Prime Time is the worst, most divisive idea I've ever seen, the only thing AU TZ players had to offer corps was our ability to act out of TZ, now we have been relegated to logistics and ratting, this is disgraceful.
This entire prime time system is only going to segregate people, there is no way to make a declared 'safe/vulnerable' time work, just add a greater level of randomness to when the timers will end and allow the attacker/defenders to figure out the best way to deal with the timers.
If you go ahead with this prime time nonsense, can AU TZ have jove space so we can have our own little bit of sov space to fight over? I think AUTZ will still find use from the out-of-TZ shenanigans. If your alliance has enemies mostly online during EU or US, but you have a strong AU presence, then the best way to make you guys useful is to set your alliance's primetime to AU TZ. This essentially makes AU TZ the defensive line while EU or US is all about dat offensive.
But this is all dependent on who you live by. If you are surrounded by AUTZ the others are obsolete.
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Talbrys Narentyr
Nex Exercitus Northern Coalition.
1
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Posted - 2015.03.04 01:18:01 -
[8] - Quote
epicurus ataraxia wrote:Talbrys Narentyr wrote:epicurus ataraxia wrote:Sigras wrote:Talbrys Narentyr wrote:All they're doing is making it even more aids to take a system, and practically impossible to do anything outside of your own TZ.
All you need is a cloud of interceptors with the t2 (250km range one) loaded up with sebos and a mwd and orbit far enough away so you can't smartbomb the blob and keep traversal up. Get a few fleets of these (only need 30 or so duders in each), load in some benny hill music and glhf.
It's not so much you can't kill the interceptors, as much as killing a single fleet of 30 interceptors before 10-40 minutes is a pain in the ****. Now look at killing 10 fleets of them reinforcing all your **** in a region and this mechanic is insanely annoying and most of the targets will get reinforced anyway.
This strategy also favors the larger alliances in that the smaller ones won't be able to chase down the masses of intys the larger ones can throw at a region so I don't get why so many of these small alliances are looking forward to this thinking they will be able to hold space.
From the other devblog" We are well aware that Nullsec empires have mastered the strategy of weaponizing their opponentGÇÖs boredom" so now we'll give you a way to weaponize your opponent's frustration. This will lead to quicker burn out than blueballing. Did ANYONE read the part of the blog where they said you can prevent a takeover of your structure with a friendly Entosis link?! please people, read first, think second, and post last. Yup, but it seems that the idea of living in the system and actually launching a ship is repugnant to some........ Much like reading the rest of a thread before posting is to you. Well, I am sure if you ask nicely CCP will reverse all the changes, and remove all the features that ARE DESIGNED TO MAKE PLAYERS LIVE IN THE SYSTEM THEY ARE MEANT TO DEFEND! But who knows?
Ok, since reading everything is so hard for you I'll repost this just for you.
Edit: And for those who keep saying "well you can stop their progress by putting your own sov lazor on it" are ********. Then it just becomes a battle of who is willing to stay logged on longer. The only way this could possibly work is if it was a cruiser size and above. If it can be put on an inty it's the end of sov warfare and the beginning of sov trolling.
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Talbrys Narentyr
Nex Exercitus Northern Coalition.
1
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Posted - 2015.03.04 01:29:10 -
[9] - Quote
Buzzsaw Blade wrote:Talbrys Narentyr wrote:Buzzsaw Blade wrote:CCP this is some great stuff you guys have going here. Please don't cave to the big power blocks, I can only speculate why they have the need to hold such vast areas of space or what happens to all the isk that they make from their renal empires, however it is clear that it has nothing to do with content creation.
The only thing I can think of that could be a potential problem is cloaky AFK camping, this can be easily fixed by adding a cycle timer to the module, forcing the cloaked player to reactivate the cloak every x amount of time, and if they are AFK it gives the inhabitants of that system a fighting chance to scan down the camper and destroy his ship. Right now cloaky campers have no risk versus a lot of reward of griefing the inhabitants of the system being camped which is not what EVE is about as it is a game of RISK versus REWARD.
That's my 2 cents and you don't have to like it. Not sure if you're being serious but we don't necessarily want to hold vast quantities of space. We just want sov wars to be fun and meaningful. You see that's why I added this little disclaimer, just for special little people like you, it says " That's my 2 cents and you don't have to like it" On a side note, please tell me more about how you're looking out for our best interest and making sov war a lot meaningful, you have ZERO credibility in that statement being a member of the alliance that has the biggest rental empire.
I don't see how that disclaimer has anything to do with what I posted. Unless you put it there so if anyone disagreed with you you could point out people have different opinions as though it was secret knowledge?
Again, we want sov warefare to be meaningful and fun. Currently renter empires are meaningful, hence why big alliances have them. If you make the space we live in profitable so we don't have to load up on renters we will still be happy.
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Talbrys Narentyr
Nex Exercitus Northern Coalition.
1
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Posted - 2015.03.04 01:30:17 -
[10] - Quote
Eli Apol wrote:Gypsien Agittain wrote:Zip Slings wrote:To address what seem to be the most common complaints people are having...
1. "OMG Interceptors will just win forever and stuff!"
First, no interceptor can target out to 250km. Stop saying this nonsense. A single fleet of Rapid Light Caracals will deal with an Interceptor gang.
If you think anything can engage a ceptor gang, then you don't play the game or have a relevant cognitive disability. If you think an interceptor can lock out to 250km and also have insta warp and also have any kind of combat ability then.... Yeah.
He literally never said any of those things.
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